Archive for the ‘Web Development’ Category

10 foolproof ways to promote your app in the App Store

October 12th, 2010 posted by Trevin Shirey 12:08PM | View Full Story

You’ve developed an awesome app for the iPhone. You even navigated the mysterious journey through Apple’s approval process and your app is now live! Congratulations! It’s time to get back to work…

Just because you made the BEST APP EVER doesn’t necessarily mean anybody will be downloading it. Sure, you’ll probably get a nice boost of downloads from the initial launch, but what about three weeks later? Three months?

The App Store houses over 250,000 apps. Even if users know exactly what they’re searching for, it can be difficult to find a certain app. Nothing is more frustrating than designing something like an awesome RSS reader for the iPhone only to end up buried on the fourth page of the search results for “rss readers.”

Apple’s App Store algorithm operates much differently than Google. It turns out it isn’t really algorithm-driven as much as it is user-driven. Relevance is determined by downloads and keywords, which are both entirely powered by users.

Another important thing to note about search in the App Store is that it is exact match only. Your app will only show up in results if the keywords entered match one of the following: app name, company name or keywords. This means a search for “piano” returns different results than a search for “pianos.” Another example: the wildly popular Madden NFL 11 app doesn’t show up at all in a query for “football game” because there isn’t an exact match for “football” and “game” in the app name, company name or keywords (which aren’t published).

Still, despite the App Store’s idiosyncrasies, there are a lot of tips and tricks to make your app rank highly and to ultimately achieve more downloads.

1. Keyword optimization

This is the most important aspect of App Store optimization. The good news is it involves a lot of tried and true SEO practices. Only use related keywords. Don’t use a brand name or company name. Target relevant terms. Order by importance. As aforementioned, this is the only way your app will show up in search results for the words you want to target in the App Store. The built-in search engine doesn’t suggest results or customize results based on user history. It is strictly keyword-based. Apple has a pretty detailed guide on best practices for keywords. On a similar note, the description for apps has no purpose other than marketing. It is not factored into any search results in the App Store.

2. Directories

Directories serve a few different purposes for developers and marketers. The obvious one: a popular directory can make it easier for people to find your app and increase downloads. A byproduct of that, however, is your rankings in the App Store can rise. Even if your keywords are perfectly optimized, you need downloads and ratings to outrank people with similar keywords. A simple Google search reveals lots of directory opportunities.

3. Blogger outreach

A favorable review from a popular tech site or blogger can be all your app needs to leap up in rankings. Being featured on one of these sites usually means large volumes of downloads. Don’t be afraid about approaching prominent bloggers and asking them to review your product. Plenty of tech enthusiasts would love the opportunity to review a copy of your latest app. Paul Stamatiou has a good list of things to remember when pitching bloggers.

4. App name

An app name is typically decided upon long before a developer or marketing agency is thinking about search optimization the App Store, but few things have as big of an impact on App Store rankings as the app name itself. Think of the name as a title tag on a homepage. The name will carry a lot more weight than the keywords will. For example, if you are promoting an alarm clock app, “Ultimate Alarm Clock for iPad” would rank much better for relevant keywords than an app with an abstract name like “Clockio”.  Another pro tip: use numbers at the beginning of the app name as to appear on the first page when users sort by name.

5. Free apps

It goes without saying that a free app attracts more downloads than a paid one — even at $0.99. But why not offer both? It’s no coincidence that many times the same app will occupy the top spot on both the free and paid charts. “Lite” or “Free” versions of apps are becoming more and more common. Cut the Rope Lite, a game for both iPad and iPhone, was at the top of both charts recently. The free app let users play enough levels to get the hang of how Cut the Rope works, but the coolest levels and extra features are all exclusive to the paid version (which is advertised often throughout the lite version). This is a brilliant way to utilize the by-products of the app. I presume the ultimate goal for the people behind Cut the Rope is to get as many paid downloads as possible. The app is being made regardless. It’s easy and strategic to leave out a few exciting features and release an additional app for free for marketing purposes. It’s a smart move.

6. Facebook Connect

With its 500+ million users, there’s no better place to promote your app than Facebook. Facebook Connect makes it easy. Simply build in a share feature in the app that automatically publishes high scores to Facebook or syncs with your friends. Nightstand, an alarm clock app, allows app users to share Nightstand with others on Facebook.

And just like that, hundreds of my friends on Facebook are exposed to Nightstand. Plus, it comes with my personal stamp of approval, which makes it a more powerful message than something less personal. Nightstand certainly did it right.

7. Icon design

Icons are the face of your product in the App Store. Even if an app is ranking highly and the description sounds interesting, a bad icon will turn me off from downloading it because I assume the rest of the app is just as carelessly designed. Don’t let all of the months spent developing and designing an app go to waste by not spending several hours on creating a solid icon. Pixel Icon has an amazing guide to the best practices of App Store icon design and even offers a free template.

8. App size

faberNovel‘s Baptiste Benezet  explained to ReadWriteWeb the impact app size had on sales for his iPhone app:

Once the RATP application download was reduced below 10Mb, the company saw its largest sales peak ever as users were able to access the service via their 3G networks (rather than via the web-based App store).

You want to give App Store users the opportunity to download the app at their convenience.

9. Reviews

Encourage your users to rate and review your app. There are a number of scripts out there that automate this. Appirater is one of the more popular ones and targets dedicated users. The script launches into action if a user has had the app for 30 days and ran it at least 15 times; automatically generating a friendly request to rate the app in the App Store. This is an easy, unobtrusive way to get a large number of reviews from some of your app’s heaviest users.

10. Twitter

You probably leverage Twitter for other marketing campaigns, so why not use it to promote an app as well? Lots of companies have had wild success using Twitter to promote a mobile app. Rovio Mobile, developers of the Angry Birds game, has 19,000 followers.

Resources
Bryson Meunier – App Store SEO
Search Engine Land – How to SEO for Apple’s App Store
Rachel Pasqua
The Apple Blog – App Marketing 101: SEO
Business Insider – Apple’s App Store Has a Spam Problem
ReadWriteWeb – Apple says we have enough fart apps: Here’s why that’s wrong

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10 Tips for Every Web Designer

November 13th, 2008 posted by Josh Lasdin 12:08PM | View Full Story

After attending a few web design conferences this year (namely An Event Apart and Future of Web Design) I saw it fitting to put together a few tips that I’ve picked up, both technical and procedural. I feel these conferences have greatly changed my view on how websites are and should be created, and hope this list of tips can help strengthen my fellow web designers. So without further blabber, here they are:

web design photo

1. The Magic of 62.5

Let’s start off with an easy technical tip. If in your stylesheet you set the font size of your body element to 62.5% your text will render on most browsers (we’ll get to IE6 in a minute) as 10px. You might be saying, “10 pixels?? Why is that so special?.”

Doing this allows you to create fluid layouts out of practically any design. With a base value of 10px you can now set every measurement in your CSS in em‘s. Have a wrapper container that needs to be 1000px?

Well, now you can set it to 100em and the browser will display it just as planned, but if a user decides to increase their text size, your entire layout will grow respectively, essentially creating a “page zoom” that doesn’t break your containers.

For an example of what this looks like, check out one of our recently launched mini-sites: Beaujolais Duboeuf. Below is the code that you can put into your CSS, including an IE6 rule to balance out all the browsers.

body { font-size: 62.5%; }
* html body { font-size: 10px; }

…View Full Story

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A Rap about SEO and Web Design

June 9th, 2008 posted by Shawn Farner 12:08PM | View Full Story

I thought I’d share something with a little bit of humor today.  This is a rap about search engine optimization by The Poetic Prophet (also known as The SEO Rapper).  The video is called, “Design Coding” and the lyrics are below the video.  Enjoy!  Thanks to iJustine for finding this gem and GottaQuirk for the lyrics.

Your site design, the first thing people see.
It should be reflective of you and the industry.
Easy to look at, with a nice navigation
When they can’t find what they want it causes frustration
A click costs an action. To increase the temptation
Use appealing graphics that create motivation
You have animation please use in moderation
‘Cos search engines can’t index the information

Display the logo of all associations
Highlight your content; therefore that’s an obligation.
Create clean design; you can use some decoration
But try to prevent any client hesitation
Every page that they click should provide an explanation
Should be easy to understand like having a conversation
Create a site style you can use your imagination
But make sure you use correct colour combinations
Do some investigation, looks at other organisations
But don’t duplicate or you might face a litigation
You done? Congratulations start construction

Move into production, please follow these instructions:
Your photoshop functions, slice that design
Do you layout with divs make sure there is a line
Please don’t use tables even though they work fine
When it come to indexing they give searchers a hard time
Make it easy for spiders to crawl what you provide
Removed font type, font colour and font size
No background colours, keep your coding real neat
And tag your look n feel on a separate style sheet
Better results with XMl and CSS,
Now you making progress, a ‘lil closer to success
Describe you doc type so the browser can relate
Make sure you do it great or it won’t validate

Check in all browsers, I do it directly
Gotta make sure that it renders correctly
Some use IE some others use flock
Some use AOL, I use Firefox
Title everything including links and images
Don’t use italics, use emphasis
Don’t use bold please use strong
Cos if u use bold that’s old and wrong

You use CSS your page should load quicker
Your client’s satisfied like they eating on a Snickers
They stuck on ur page like you made it with a stickers
And then they convert now that the real kicker

Make u a lil richer, your site a lil slicker
Design and code right man I hope you get the picture
What I’m telling you is true man it should be a scripture
If it’s built right you’ll be the pick of the litter
Everyone will wanna follow you like twitter

Competition will get bitter
You will shine like glitter
If you tryna grow; your company will get bigger
Design and code right man can you get with it?

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Why Do You Only Have One Website?

June 2nd, 2008 posted by Xander Becket 12:08PM | View Full Story

Let’s say…

Your business, Quality Firearm Cases, has a problem.

Demand for your product has plummeted and revenues are falling fast.

You’re leaning on an unlikely side product to stay afloat: plastic tubes for telescopes. Turns out gun cases and telescopes are made from the same materials.

You need a way to jumpstart your telescope business. Most of your gun cases are sold through your website, but getting viable leads for telescopes would be virtually impossible at qualityfirearmcases.com.

So what should you do?

My advice: Build a whole new site for your telescope goods.

The internet isn’t like real life. In real life you have one store with one sign, and therefore usually have only one thing to sell.

People tend to think of the internet as an extension of the real world: “I have a physical business, and I need a website that reflects what my business is.”

But online it’s different. You can build a virtual store around every single one of your core competencies.

It doesn’t make sense to try to sell telescope tubes to people looking for firearm cases (or even to have the two groups of customers come to the same site), but both of your products deserve an equal shot at being sold.

If your business handles two completely different services, the best way to give each a chance at thriving is to build sites around each service.

A potential client will be confused with a site that tries to sell him gun cases and telescopes at the same time, but be delighted with one completely devoted to what he’s looking for.

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The Declining Cost of Developing Web Applications

November 10th, 2007 posted by William Craig 12:08PM | View Full Story

Cost Web ApplicationsAs a web development company who experienced the boom of the late nineties, where moderate sized web applications easily cost a quarter million to build, its amazes us that the cost of today’s web applications has become so inexpensive. We even surprise ourselves with how much functionality we are able to produce for our clients for their invested dollar with the speed our developers, new tools and reusable code.

Here are some recent figures to support this claim:

DropSend: Build $48,012 / Monthly $3,625
Freshbooks Build $290,000 / Monthly $46,000
Maya’s Mom: Build $70,000 / Monthly $30,000
Mobissimo: Build $60,000 / Monthly $150,000
Wesabe: Build $200,000 / Monthly: $3,000

Source: SXSW: The Figures Behind The Top Web Apps

With costs to develop Web 2.0 applications at affordable cost levels for any new idea and startup it leaves one wondering why not start a site. With MySpace worth an estimated $20 Billion and Facebook gaining quickly at an estimated worth of $10. The risk v. reward tradeoff seems to be stacked for the entrepreneur. If you have a great idea, don’t delay, get a quote from WebpageFX today :-)

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